While the PSP might be remembered today as Sony’s first major handheld console, its true legacy cendanabet lies in the impact of its games. The PSP didn’t just try to be a mobile device—it strived to bring console-quality experiences to gamers’ pockets. And in doing so, it delivered some of the best games ever made for portable systems.
At a time when mobile games were still in their infancy and largely limited in scope, the PSP brought players titles like Crisis Core: Final Fantasy VII, Daxter, and Killzone: Liberation. These were expansive, beautifully crafted, and thoughtfully written experiences that refused to treat portable play as “second-tier.” Many PSP games felt as polished and satisfying as their full-console counterparts.
The PSP also allowed developers to get creative. Games like Patapon and LocoRoco introduced new mechanics based on rhythm and physics, packaged in vibrant, original art styles. These weren’t simply “casual” games—they were genre-defying titles that became iconic in their own right. PSP games stood out not just because of what they borrowed from console games, but because of how they pushed the handheld format forward.
Today, the PSP is fondly remembered not just as a tech success but as a platform that respected players’ intelligence and time. Its best games live on in fan communities, remasters, and emulators, serving as reminders that some of gaming’s most important innovations happened on a 4.3-inch screen.